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D&D · SRD 5.1 (5e, 2014)

Rug of Smothering (Animated Object) Large Construct, Unaligned

Armor Class
12
Hit Points
33 (6d10)
Speed
10 ft.
STRDEXCONINTWISCHA
SCORE171410131
MOD+3+2+0-5-4-5
SAVE+3+2+0-5-4-5
Immunities
Poison, Psychic; Blinded, Charmed, Deafened, Frightened, Paralyzed, Petrified, Poisoned
Senses
blindsight 60 ft. (blind beyond this radius); Passive Perception 6
Languages
-
CR
2 (XP 450)

Traits

Antimagic Susceptibility. The rug is incapacitated while in the area of an Antimagic Field. If targeted by Dispel Magic, the rug must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Damage Transfer. While it is grappling a creature, the rug takes only half the damage dealt to it, and the creature grappled by the rug takes the other half.

False Appearance. While the rug remains motionless, it is indistinguishable from a normal rug.

Actions

Smother. Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escape DC 13). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can't smother another target. In addition, at the start of each of the target's turns, the target takes 10 (2d6 + 3) Bludgeoning damage.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal