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D&D · SRD 5.1 (5e, 2014)

Vrock (Demon) Large Fiend (Demon), Chaotic Evil

Armor Class
15 (natural armor)
Hit Points
104 (11d10 + 44)
Speed
40 ft., Fly 60 ft.
STRDEXCONINTWISCHA
SCORE1715188138
MOD+3+2+4-1+1-1
SAVE+3+2+4-1+1-1
Saving Throws
Dex +5, Wis +4, Cha +2
Resistances
Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from nonmagical attacks
Immunities
Poison; Poisoned
Senses
darkvision 120 ft.; Passive Perception 11
Languages
Abyssal, telepathy 120 ft.
CR
6 (XP 2,300)

Traits

Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The vrock makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) Piercing damage.

Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) Slashing damage.

Spores (Recharge 6). A 15-foot radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) Poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.

Stunning Screech (1/Day). The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal