White Dragon Wyrmling (Chromatic) Medium Dragon, Chaotic Evil
- Armor Class
- 16 (natural armor)
- Hit Points
- 32 (5d8 + 10)
- Speed
- 30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 14 | 10 | 14 | 5 | 10 | 11 |
| MOD | +2 | +0 | +2 | -3 | +0 | +0 |
| SAVE | +2 | +0 | +2 | -3 | +0 | +0 |
- Saving Throws
- Dex +2, Con +4, Wis +2, Cha +2
- Skills
- Perception +4, Stealth +2
- Immunities
- Cold
- Senses
- blindsight 10 ft., darkvision 60 ft.; Passive Perception 14
- Languages
- Draconic
- CR
- 2 (XP 450)
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) Piercing damage plus 2 (1d4) Cold damage.
Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) Cold damage on a failed save, or half as much damage on a successful one.