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D&D · SRD 5.1 (5e, 2014)

White Dragon Wyrmling (Chromatic) Medium Dragon, Chaotic Evil

Armor Class
16 (natural armor)
Hit Points
32 (5d8 + 10)
Speed
30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.
STRDEXCONINTWISCHA
SCORE14101451011
MOD+2+0+2-3+0+0
SAVE+2+0+2-3+0+0
Saving Throws
Dex +2, Con +4, Wis +2, Cha +2
Skills
Perception +4, Stealth +2
Immunities
Cold
Senses
blindsight 10 ft., darkvision 60 ft.; Passive Perception 14
Languages
Draconic
CR
2 (XP 450)

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) Piercing damage plus 2 (1d4) Cold damage.

Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) Cold damage on a failed save, or half as much damage on a successful one.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal