OmnisGM/ rules
Wyvern

WyvernLarge Dragon, Unaligned

Armor Class
13 (natural armor)
Hit Points
110 (13d10 + 39)
Speed
20 ft., Fly 80 ft.
STRDEXCONINTWISCHA
SCORE1910165126
MOD+4+0+3-3+1-2
SAVE+4+0+3-3+1-2
Skills
Perception +4
Senses
darkvision 60 ft.; Passive Perception 14
Languages
-
CR
6 (XP 2,300)

Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) Piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) Slashing damage.

Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) Piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) Poison damage on a failed save, or half as much damage on a successful one.

Build your character in OmnisGMAn interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Converted to Markdown, split into pages and cross-linked by OmnisGM. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.