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D&D · SRD 5.1 (5e, 2014)

Young Brass Dragon (Metallic) Large Dragon, Chaotic Good

Armor Class
17 (natural armor)
Hit Points
110 (13d10 + 39)
Speed
40 ft., Burrow 20 ft., Fly 80 ft.
STRDEXCONINTWISCHA
SCORE191017121115
MOD+4+0+3+1+0+2
SAVE+4+0+3+1+0+2
Saving Throws
Dex +3, Con +6, Wis +3, Cha +5
Skills
Perception +6, Persuasion +5, Stealth +3
Immunities
Fire
Senses
blindsight 30 ft., darkvision 120 ft.; Passive Perception 16
Languages
Common, Draconic
CR
6 (XP 2,300)

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) Piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) Slashing damage.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) Fire damage on a failed save, or half as much damage on a successful one.

Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal