Young Red Dragon (Chromatic) Large dragon, chaotic evil
- Armor Class
- 18 (natural armor)
- Hit Points
- 178 (17d10 + 85)
- Speed
- 40 ft., Climb 40 ft., Fly 80 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 23 | 10 | 21 | 14 | 11 | 19 |
| MOD | +6 | +0 | +5 | +2 | +0 | +4 |
| SAVE | +6 | +0 | +5 | +2 | +0 | +4 |
- Saving Throws
- Dex +4, Con +9, Wis +4, Cha +8
- Skills
- Perception +8, Stealth +4
- Immunities
- Fire
- Senses
- blindsight 30 ft., darkvision 120 ft.; Passive Perception 18
- Languages
- Common, Draconic
- CR
- 10 (XP 5,900)
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) Piercing damage plus 3 (1d6) Fire damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) Slashing damage.
Fire Breath (Recharge 5-6). The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) Fire damage on a failed save, or half as much damage on a successful one.