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D&D · SRD 5.1 (5e, 2014)

Young Red Dragon (Chromatic) Large dragon, chaotic evil

Armor Class
18 (natural armor)
Hit Points
178 (17d10 + 85)
Speed
40 ft., Climb 40 ft., Fly 80 ft.
STRDEXCONINTWISCHA
SCORE231021141119
MOD+6+0+5+2+0+4
SAVE+6+0+5+2+0+4
Saving Throws
Dex +4, Con +9, Wis +4, Cha +8
Skills
Perception +8, Stealth +4
Immunities
Fire
Senses
blindsight 30 ft., darkvision 120 ft.; Passive Perception 18
Languages
Common, Draconic
CR
10 (XP 5,900)

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) Piercing damage plus 3 (1d6) Fire damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) Slashing damage.

Fire Breath (Recharge 5-6). The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) Fire damage on a failed save, or half as much damage on a successful one.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal