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D&D · SRD 5.2.1 (5.5e, 2024)

Air Elemental Large Elemental, Neutral

Armor Class
15
Hit Points
90 (12d10 + 24)
Speed
10 ft., Fly 90 ft. (hover)
Initiative
+5 (15)
STRDEXCONINTWISCHA
SCORE1420146106
MOD+2+5+2-2+0-2
SAVE+2+5+2-2+0-2
Resistances
Bludgeoning, Lightning, Piercing, Slashing
Senses
darkvision 60 ft.; Passive Perception 10
Languages
Primordial (Auran)
CR
5 (XP 1,800)

Traits

Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack. The elemental makes two Thunderous Slam attacks.

Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. 14 (2d8 + 5) Thunder damage.

Whirlwind (Recharge 4-6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal