Air Elemental Large Elemental, Neutral
- Armor Class
- 15
- Hit Points
- 90 (12d10 + 24)
- Speed
- 10 ft., Fly 90 ft. (hover)
- Initiative
- +5 (15)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 14 | 20 | 14 | 6 | 10 | 6 |
| MOD | +2 | +5 | +2 | -2 | +0 | -2 |
| SAVE | +2 | +5 | +2 | -2 | +0 | -2 |
- Resistances
- Bludgeoning, Lightning, Piercing, Slashing
- Immunities
- Poison, Thunder; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
- Senses
- darkvision 60 ft.; Passive Perception 10
- Languages
- Primordial (Auran)
- CR
- 5 (XP 1,800)
Traits
Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Multiattack. The elemental makes two Thunderous Slam attacks.
Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. 14 (2d8 + 5) Thunder damage.
Whirlwind (Recharge 4-6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.