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D&D · SRD 5.2.1 (5.5e, 2024)

Fire Elemental Large Elemental, Neutral

Armor Class
13
Hit Points
93 (11d10 + 33)
Speed
50 ft.
Initiative
+3 (13)
STRDEXCONINTWISCHA
SCORE1017166107
MOD+0+3+3-2+0-2
SAVE+0+3+3-2+0-2
Resistances
Bludgeoning, Piercing, Slashing
Senses
darkvision 60 ft.; Passive Perception 10
Languages
Primordial (Ignan)
CR
5 (XP 1,800)

Traits

Fire Aura. At the end of each of the elemental's turns, each creature in a 10-foot Emanation originating from the elemental takes 5 (1d10) Fire damage. Creatures and flammable objects in the Emanation start Hitazard burning.

Fire Form. The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) Fire damage.

Illumination. The elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.

Water Susceptibility. The elemental takes 3 (1d6) Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.

Actions

Multiattack. The elemental makes two Burn attacks.

Burn. Melee Attack Roll: +6, reach 5 ft. 10 (2d6 + 3) Fire damage. If the target is a creature or a flammable object, it starts burning.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal