Dust Mephit Small Elemental, Neutral Evil
- Armor Class
- 12
- Hit Points
- 17 (5d6)
- Speed
- 30 ft., Fly 30 ft.
- Initiative
- +2 (12)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 5 | 14 | 10 | 9 | 11 | 10 |
| MOD | -3 | +2 | +0 | -1 | +0 | +0 |
| SAVE | -3 | +2 | +0 | -1 | +0 | +0 |
- Skills
- Perception +2, Stealth +4
- Vulnerabilities
- Fire
- Immunities
- Poison; Exhaustion, Poisoned
- Senses
- darkvision 60 ft.; Passive Perception 12
- Languages
- Primordial (Auran, Terran)
- CR
- 1/2 (XP 100)
Traits
Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Bludgeoning damage. Success: Half damage.
Actions
Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage.
Blinding Breath (Recharge 6). Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephit's next turn.