Goblin Boss Small Fey (Goblinoid), Chaotic Neutral
- Armor Class
- 17
- Hit Points
- 21 (6d6)
- Speed
- 30 ft.
- Initiative
- +2 (12)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 10 | 15 | 10 | 10 | 8 | 10 |
| MOD | +0 | +2 | +0 | +0 | -1 | +0 |
| SAVE | +0 | +2 | +0 | +0 | -1 | +0 |
- Skills
- Stealth +6
- Senses
- darkvision 60 ft.; Passive Perception 9
- Languages
- Common, Goblin
- CR
- 1 (XP 200)
Actions
Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.
Scimitar. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.
Shortbow. Ranged Attack Roll: +4, range 80/320 ft. 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.