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D&D · SRD 5.2.1 (5.5e, 2024)

Goblin Boss Small Fey (Goblinoid), Chaotic Neutral

Armor Class
17
Hit Points
21 (6d6)
Speed
30 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE10151010810
MOD+0+2+0+0-1+0
SAVE+0+2+0+0-1+0
Skills
Stealth +6
Senses
darkvision 60 ft.; Passive Perception 9
Languages
Common, Goblin
CR
1 (XP 200)

Actions

Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.

Scimitar. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.

Shortbow. Ranged Attack Roll: +4, range 80/320 ft. 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal