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D&D · SRD 5.2.1 (5.5e, 2024)

Goblin Minion Small Fey (Goblinoid), Chaotic Neutral

Armor Class
12
Hit Points
7 (2d6)
Speed
30 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE815101088
MOD-1+2+0+0-1-1
SAVE-1+2+0+0-1-1
Skills
Stealth +6
Senses
darkvision 60 ft.; Passive Perception 9
Languages
Common, Goblin
CR
1/8 (XP 25)

Actions

Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. 4 (1d4 + 2) Piercing damage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal