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D&D · SRD 5.2.1 (5.5e, 2024)

Nightmare Large Fiend, Neutral Evil

Armor Class
13
Hit Points
68 (8d10 + 24)
Speed
60 ft., Fly 90 ft. (hover)
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE181516101315
MOD+4+2+3+0+1+2
SAVE+4+2+3+0+1+2
Immunities
Fire
Senses
Passive Perception 11
Languages
Understands Abyssal, Common, And Infernal but can't speak
CR
3 (XP 700)

Traits

Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.

Illumination. The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal