Nightmare Large Fiend, Neutral Evil
- Armor Class
- 13
- Hit Points
- 68 (8d10 + 24)
- Speed
- 60 ft., Fly 90 ft. (hover)
- Initiative
- +2 (12)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 18 | 15 | 16 | 10 | 13 | 15 |
| MOD | +4 | +2 | +3 | +0 | +1 | +2 |
| SAVE | +4 | +2 | +3 | +0 | +1 | +2 |
- Immunities
- Fire
- Senses
- Passive Perception 11
- Languages
- Understands Abyssal, Common, And Infernal but can't speak
- CR
- 3 (XP 700)
Traits
Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.