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Daggerheart · SRD 1.0 · Glossary

Fallen Shock Troop

Tier 4

Tier 4 Minion. A cursed soul bound to the Fallen's will.

  • Motives & Tactics: Crush, dominate, earn relief, punish
  • Difficulty: 18 | Thresholds: None | HP: 1 | Stress: 1
  • ATK: +2 | Cursed Axe: Very Close | 12 phy

Features

Minion (12) - Passive: The Shock Troop is defeated when they take any damage. For every 12 damage a PC deals to the Shock Troop, defeat an additional Minion within range the attack would succeed against.

Aura of Doom - Passive: When a PC marks HP from an attack by the Shock Troop, they lose a Hope.

Group Attack - Action: Spend a Fear to choose a target and spotlight all Fallen Shock Troops within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 12 physical damage each. Combine this damage.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal