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D&D · SRD 5.1 (5e, 2014)

Ghoul Medium Undead, Chaotic Evil

Armor Class
12
Hit Points
22 (5d8)
Speed
30 ft.
STRDEXCONINTWISCHA
SCORE1315107106
MOD+1+2+0-2+0-2
SAVE+1+2+0-2+0-2
Immunities
Poison; Charmed, Exhaustion, Poisoned
Senses
darkvision 60 ft.; Passive Perception 10
Languages
Common
CR
1 (XP 200)

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) Piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) Slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal