Ghoul Medium Undead, Chaotic Evil
- Armor Class
- 12
- Hit Points
- 22 (5d8)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 13 | 15 | 10 | 7 | 10 | 6 |
| MOD | +1 | +2 | +0 | -2 | +0 | -2 |
| SAVE | +1 | +2 | +0 | -2 | +0 | -2 |
- Immunities
- Poison; Charmed, Exhaustion, Poisoned
- Senses
- darkvision 60 ft.; Passive Perception 10
- Languages
- Common
- CR
- 1 (XP 200)
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) Piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) Slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.