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D&D · SRD 5.1 (5e, 2014)

Hell Hound Medium Fiend, Lawful Evil

Armor Class
15 (natural armor)
Hit Points
45 (7d8 + 14)
Speed
50 ft.
STRDEXCONINTWISCHA
SCORE1712146136
MOD+3+1+2-2+1-2
SAVE+3+1+2-2+1-2
Skills
Perception +5
Immunities
Fire
Senses
darkvision 60 ft.; Passive Perception 15
Languages
understands Infernal but can't speak it
CR
3 (XP 700)

Traits

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) Piercing damage plus 7 (2d6) Fire damage.

Fire Breath (Recharge 5-6). The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) Fire damage on a failed save, or half as much damage on a successful one.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal