Sprite Small Fey, Neutral Good
- Armor Class
- 15
- Hit Points
- 10 (4d4)
- Speed
- 10 ft., Fly 40 ft.
- Initiative
- +4 (14)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 3 | 18 | 10 | 14 | 13 | 11 |
| MOD | -4 | +4 | +0 | +2 | +1 | +0 |
| SAVE | -4 | +4 | +0 | +2 | +1 | +0 |
- Skills
- Perception +3, Stealth +8
- Senses
- Passive Perception 13
- Languages
- Common, Elvish, Sylvan
- CR
- 1/4 (XP 50)
Actions
Needle Sword. Melee Attack Roll: +6, reach 5 ft. 6 (1d4 + 4) Piercing damage.
Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.
Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.
Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
- At Will: Invisibility