Ghoul Medium Undead, Chaotic Evil
- Armor Class
- 12
- Hit Points
- 22 (5d8)
- Speed
- 30 ft.
- Initiative
- +2 (12)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 13 | 15 | 10 | 7 | 10 | 6 |
| MOD | +1 | +2 | +0 | -2 | +0 | -2 |
| SAVE | +1 | +2 | +0 | -2 | +0 | -2 |
- Immunities
- Poison; Charmed, Exhaustion, Poisoned
- Senses
- darkvision 60 ft.; Passive Perception 10
- Languages
- Common
- CR
- 1 (XP 200)
Actions
Multiattack. The ghoul makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.