OmnisGM / rules
GitHub ↗
D&D · SRD 5.2.1 (5.5e, 2024)

Ghoul Medium Undead, Chaotic Evil

Armor Class
12
Hit Points
22 (5d8)
Speed
30 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE1315107106
MOD+1+2+0-2+0-2
SAVE+1+2+0-2+0-2
Immunities
Poison; Charmed, Exhaustion, Poisoned
Senses
darkvision 60 ft.; Passive Perception 10
Languages
Common
CR
1 (XP 200)

Actions

Multiattack. The ghoul makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

Build your character in OmnisGM An interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal