Ogre Zombie Large Undead, Neutral Evil
- Armor Class
- 8
- Hit Points
- 85 (9d10 + 36)
- Speed
- 30 ft.
- Initiative
- -2 (8)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 19 | 6 | 18 | 3 | 6 | 5 |
| MOD | +4 | -2 | +4 | -4 | -2 | -3 |
| SAVE | +4 | -2 | +4 | -4 | +0 | -3 |
- Immunities
- Poison; Exhaustion, Poisoned
- Senses
- darkvision 60 ft.; Passive Perception 8
- Languages
- Understands Common and Giant but can't speak
- CR
- 2 (XP 450)
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.