Earth Elemental Large Elemental, Neutral
- Armor Class
- 17 (natural armor)
- Hit Points
- 126 (12d10 + 60)
- Speed
- 30 ft., Burrow 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 20 | 8 | 20 | 5 | 10 | 5 |
| MOD | +5 | -1 | +5 | -3 | +0 | -3 |
| SAVE | +5 | -1 | +5 | -3 | +0 | -3 |
- Vulnerabilities
- Thunder
- Resistances
- Bludgeoning, Piercing, and Slashing from nonmagical attacks
- Immunities
- Poison; Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
- Senses
- darkvision 60 ft., tremorsense 60 ft.; Passive Perception 10
- Languages
- Terran
- CR
- 5 (XP 1,800)
Traits
Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster. The elemental deals double damage to objects and structures.
Actions
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) Bludgeoning damage.