Gargoyle Medium Elemental, Chaotic Evil
- Armor Class
- 15 (natural armor)
- Hit Points
- 52 (7d8 + 21)
- Speed
- 30 ft., Fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 15 | 11 | 16 | 6 | 11 | 7 |
| MOD | +2 | +0 | +3 | -2 | +0 | -2 |
| SAVE | +2 | +0 | +3 | -2 | +0 | -2 |
- Resistances
- Bludgeoning, Piercing, and Slashing from nonmagical attacks that aren't adamantine
- Immunities
- Poison; Exhaustion, Petrified, Poisoned
- Senses
- darkvision 60 ft.; Passive Perception 10
- Languages
- Terran
- CR
- 2 (XP 450)
Traits
False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) Piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) Slashing damage.