Bandit Captain Small Humanoid, Neutral
- Armor Class
- 15
- Hit Points
- 52 (8d8 + 16)
- Speed
- 30 ft.
- Initiative
- +3 (13)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 15 | 16 | 14 | 14 | 11 | 14 |
| MOD | +2 | +3 | +2 | +2 | +0 | +2 |
| SAVE | +4 | +5 | +2 | +2 | +2 | +2 |
- Skills
- Athletics +4, Deception +4
- Senses
- Passive Perception 10
- Languages
- Common, Thieves' cant
- CR
- 2 (XP 450)
Actions
Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.
Scimitar. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Slashing damage.
Pistol. Ranged Attack Roll: +5, range 30/90 ft. 8 (1d10 + 3) Piercing damage.