OmnisGM/ rules
Bandit

BanditMedium or Small Humanoid, Neutral

Armor Class
12
Hit Points
11 (2d8 + 2)
Speed
30 ft.
Initiative
+1 (11)
STRDEXCONINTWISCHA
SCORE111212101010
MOD+0+1+1+0+0+0
SAVE+0+1+1+0+0+0
Senses
Passive Perception 10
Languages
Common, Thieves' cant
CR
1/8 (XP 25)

Actions

Scimitar. Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Slashing damage.

Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. 5 (1d8 + 1) Piercing damage.

Build your character in OmnisGMAn interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Converted to Markdown, split into pages and cross-linked by OmnisGM. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.