OmnisGM/ rules
Berserker

BerserkerMedium or Small Humanoid, Neutral

Armor Class
13
Hit Points
67 (9d8 + 27)
Speed
30 ft.
Initiative
+1 (11)
STRDEXCONINTWISCHA
SCORE1612179119
MOD+3+1+3-1+0-1
SAVE+3+1+3-1+0-1
Senses
Passive Perception 10
Languages
Common
CR
2 (XP 450)

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft. 9 (1d12 + 3) Slashing damage.

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