OmnisGM/ rules
Cultist

CultistMedium or Small Humanoid, Neutral

Armor Class
12
Hit Points
9 (2d8)
Speed
30 ft.
Initiative
+1 (11)
STRDEXCONINTWISCHA
SCORE111210101110
MOD+0+1+0+0+0+0
SAVE+0+1+0+0+2+0
Skills
Deception +2, Religion +2
Senses
Passive Perception 10
Languages
Common
CR
1/8 (XP 25)

Actions

Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.

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