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Daggerheart · SRD 1.0 · Glossary

Dire Bat

Tier 3

Tier 3 Skulk. A wide-winged pet endlessly loyal to their vampire owner.

  • Motives & Tactics: Dive-bomb, hide, protect leader
  • Difficulty: 14 | Thresholds: 16/30 | HP: 5 | Stress: 3
  • ATK: +2 | Claws and Teeth: Melee | 2d6+7 phy
  • Experience: Bloodthirsty +3

Features

Flying - Passive: While flying, the Bat gains a +3 bonus to their Difficulty.

Screech - Action: Mark a Stress to send a high-pitch screech out toward all targets in front of the Bat within Far range. Those targets must mark 1d4 Stress.

Guardian - Reaction: When an allied Vampire marks HP, you can mark a Stress to fly into Melee range of the attacker and make an attack with advantage against them. On a success, deal 2d6+2 physical damage.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal