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Daggerheart · SRD 1.0 · Glossary

Monarch

Tier 3

Tier 3 Social. The sovereign ruler of a nation, wreathed in the privilege of tradition and wielding unmatched power in their domain.

  • Motives & Tactics: Control vassals, destroy rivals, forge a legacy
  • Difficulty: 16 | Thresholds: 16/32 | HP: 6 | Stress: 5
  • ATK: +0 | Warhammer: Melee | 3d6+3 phy
  • Experience: History +3, Nobility +3

Features

Execute Them! - Action: Spend a Fear per PC in the party to have the group condemned for crimes real or imagined. A PC who succeeds on a Presence Roll can demand trial by combat or another special form of trial.

Crownsguard - Action: Once per scene, mark a Stress to summon six Tier 3 Minions, who appear at Close range to enforce the Monarch's will.

Casus Belli - Reaction: Long-Term Countdown (8): Spend a Fear to activate after the Monarch's desire for war is first revealed. When it triggers, the Monarch has a reason to rally the nation to war and the support to act on that reason. You gain 1d4 Fear.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal