OmnisGM/ rules
Gladiator

GladiatorMedium or Small Humanoid, Neutral

Armor Class
16
Hit Points
112 (15d8 + 45)
Speed
30 ft.
Initiative
+5 (15)
STRDEXCONINTWISCHA
SCORE181516101215
MOD+4+2+3+0+1+2
SAVE+7+5+6+0+4+2
Skills
Athletics +10, Performance +5
Senses
Passive Perception 11
Languages
Common
CR
5 (XP 1,800)

Actions

Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. 11 (2d6 + 4) Piercing damage.

Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Build your character in OmnisGMAn interactive character sheet — for these very rules.
Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Converted to Markdown, split into pages and cross-linked by OmnisGM. Legal
Images © OmnisGM — not part of the SRD and not covered by its license.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. OmnisGM is an independent project, not affiliated with or endorsed by Wizards of the Coast.