Gladiator Small Humanoid, Neutral
- Armor Class
- 16
- Hit Points
- 112 (15d8 + 45)
- Speed
- 30 ft.
- Initiative
- +5 (15)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 18 | 15 | 16 | 10 | 12 | 15 |
| MOD | +4 | +2 | +3 | +0 | +1 | +2 |
| SAVE | +7 | +5 | +6 | +0 | +4 | +2 |
- Skills
- Athletics +10, Performance +5
- Senses
- Passive Perception 11
- Languages
- Common
- CR
- 5 (XP 1,800)
Actions
Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. 11 (2d6 + 4) Piercing damage.
Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.