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D&D · SRD 5.2.1 (5.5e, 2024)

Guard Captain Small Humanoid, Neutral

Armor Class
18
Hit Points
75 (10d8 + 30)
Speed
30 ft.
Initiative
+4 (14)
STRDEXCONINTWISCHA
SCORE181416121413
MOD+4+2+3+1+2+1
SAVE+4+2+3+1+2+1
Skills
Athletics +6, Perception +4
Senses
Passive Perception 14
Languages
Common
CR
4 (XP 1,100)

Actions

Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. 14 (3d6 + 4) Piercing damage.

Longsword. Melee Attack Roll: +6, reach 5 ft. 15 (2d10 + 4) Slashing damage.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal