OmnisGM/ rules
Guard

GuardMedium or Small Humanoid, Neutral

Armor Class
16
Hit Points
11 (2d8 + 2)
Speed
30 ft.
Initiative
+1 (11)
STRDEXCONINTWISCHA
SCORE131212101110
MOD+1+1+1+0+0+0
SAVE+1+1+1+0+0+0
Skills
Perception +2
Senses
Passive Perception 12
Languages
Common
CR
1/8 (XP 25)

Actions

Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. 4 (1d6 + 1) Piercing damage.

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