Knight Small Humanoid, Neutral
- Armor Class
- 18
- Hit Points
- 52 (8d8 + 16)
- Speed
- 30 ft.
- Initiative
- +0 (10)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 16 | 11 | 14 | 11 | 11 | 15 |
| MOD | +3 | +0 | +2 | +0 | +0 | +2 |
| SAVE | +3 | +0 | +4 | +0 | +2 | +2 |
- Immunities
- Frightened
- Senses
- Passive Perception 10
- Languages
- Common plus one other language
- CR
- 3 (XP 700)
Actions
Multiattack. The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.
Greatsword. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.
Heavy Crossbow. Ranged Attack Roll: +2, range 100/400 ft. 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.