Mage Small Humanoid, Neutral
- Armor Class
- 15
- Hit Points
- 81 (18d8)
- Speed
- 30 ft.
- Initiative
- +2 (12)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 9 | 14 | 11 | 17 | 12 | 11 |
| MOD | -1 | +2 | +0 | +3 | +1 | +0 |
| SAVE | -1 | +2 | +0 | +6 | +4 | +0 |
- Skills
- Arcana +6, History +6, Perception +4
- Senses
- Passive Perception 14
- Languages
- Common and any three languages
- CR
- 6 (XP 2,300)
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):
- At Will: Detect Magic, Light, Mage Armor, Mage Hand, Prestidigitation
- 2e/Day Each: Fireball, Invisibility
- 1e/Day Each: Cone of Cold, Fly
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.