OmnisGM/ rules
Mage

MageMedium or Small Humanoid (Wizard), Neutral

Armor Class
15
Hit Points
81 (18d8)
Speed
30 ft.
Initiative
+2 (12)
STRDEXCONINTWISCHA
SCORE91411171211
MOD-1+2+0+3+1+0
SAVE-1+2+0+6+4+0
Skills
Arcana +6, History +6, Perception +4
Senses
Passive Perception 14
Languages
Common plus three other languages
CR
6 (XP 2,300)

Actions

Multiattack. The mage makes three Arcane Burst attacks.

Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. 16 (3d8 + 3) Force damage.

Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):

Bonus Actions

Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

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