Priest Small Humanoid, Neutral
- Armor Class
- 13
- Hit Points
- 38 (7d8 + 7)
- Speed
- 30 ft.
- Initiative
- +0 (10)
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| SCORE | 16 | 10 | 12 | 13 | 16 | 13 |
| MOD | +3 | +0 | +1 | +1 | +3 | +1 |
| SAVE | +3 | +0 | +1 | +1 | +3 | +1 |
- Skills
- Medicine +7, Perception +5, Religion +5
- Senses
- Passive Perception 15
- Languages
- Common plus one other language
- CR
- 2 (XP 450)
Actions
Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:
- At Will: Light, Thaumaturgy
- 1/Day Each: Spirit Guardians
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.