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D&D · SRD 5.2.1 (5.5e, 2024)

Spy Small Humanoid, Neutral

Armor Class
12
Hit Points
27 (6d8)
Speed
30 ft., Climb 30 ft.
Initiative
+4 (14)
STRDEXCONINTWISCHA
SCORE101510121416
MOD+0+2+0+1+2+3
SAVE+0+2+0+1+2+3
Skills
Deception +5, Insight +4, Investigation +5, Perception +6, Sleight of hand +4, Stealth +6
Senses
Passive Perception 16
Languages
Common plus one other language
CR
1 (XP 200)

Actions

Shortsword. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Bonus Actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.

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Includes material from the System Reference Document (SRD 5.2.1 / 5.1) by Wizards of the Coast, licensed under CC BY 4.0. Legal