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Daggerheart · SRD 1.0 · Glossary

Archer Squadron

Tier 2

Tier 2 Horde (2/HP). A group of trained archers bearing massive bows.

  • Motives & Tactics: Stick together, survive, volley fire
  • Difficulty: 13 | Thresholds: 8/16 | HP: 4 | Stress: 3
  • ATK: +0 | Longbow: Far | 2d6+3 phy

Features

Horde (1d6+3) - Passive: When the Squadron has marked half or more of their HP, their standard attack deals 1d6+3 physical damage instead.

Focused Volley - Action: Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take 1d10+4 physical damage.

Suppressing Fire - Action: Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take 2d6+3 physical damage. On a success, they take half damage.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal