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Daggerheart · SRD 1.0 · Glossary

Cult Fang

Tier 2

Tier 2 Skulk. A professional killer-turned-cultist.

  • Motives & Tactics: Capture sacrifices, isolate prey, rise in the ranks
  • Difficulty: 15 | Thresholds: 9/17 | HP: 4 | Stress: 4
  • ATK: +2 | Long Knife: Melee | 2d8+4 phy

Features

Shadow's Embrace - Passive: The Fang can climb and walk on vertical surfaces. Mark a Stress to move from one shadow to another within Far range.

Pick Off the Straggler - Action: Mark a Stress to cause a target within Melee range to make an Instinct Reaction Roll. On a failure, the target must mark 2 Stress and is teleported with the Fang to a shadow within Far range, making them temporarily Vulnerable. On a success, the target must mark a Stress.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal