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Daggerheart · SRD 1.0 · Glossary

Chaos Skull

Tier 2

Tier 2 Ranged. A floating humanoid skull animated by scintillating magic.

  • Motives & Tactics: Cackle, consume magic, serve creator
  • Difficulty: 15 | Thresholds: 8/16 | HP: 5 | Stress: 4
  • ATK: +2 | Energy Blast: Close | 2d8+3 mag

Features

Levitation - Passive: The Skull levitates several feet off the ground and can't be Restrained.

Wards - Passive: The Skull is resistant to magic damage.

Magic Burst - Action: Mark a Stress to make an attack against all targets within Close range. Targets the Skull succeeds against take 2d6+4 magic damage.

Siphon Magic - Action: Spend a Fear to make an attack against a PC with a Spellcast trait within Very Close range. On a success, the target marks 1d4 Stress and the Skull clears that many Stress. Additionally, on a success, the Skull can immediately be spotlighted again.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal