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Daggerheart · SRD 1.0 · Glossary

Knight of the Realm

Tier 2

Tier 2 Leader. A decorated soldier with heavy armor and a powerful steed.

  • Motives & Tactics: Run down, seek glory, show dominance
  • Difficulty: 15 | Thresholds: 13/26 | HP: 6 | Stress: 4
  • ATK: +4 | Longsword: Melee | 2d10+4 phy
  • Experience: Ancient Knowledge +3, High Society +2, Tactics +2

Features

Chevalier - Passive: While the Knight is on a mount, they gain a +2 bonus to their Difficulty. When they take Severe damage, they're knocked from their mount and lose this benefit until they're next spotlighted.

Heavily Armored - Passive: When the Knight takes physical damage, reduce it by 3.

Cavalry Charge - Action: If the Knight is mounted, move up to Far range and make a standard attack against a target. On a success, deal 2d8+4 physical damage and the target must mark a Stress.

For the Realm! - Action: Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal