Daggerheart · SRD 1.0 · Glossary
Spectral Guardian Tier 2
Tier 2 Standard. A ghostly fighter with spears and swords, anchored by duty.
Motives & Tactics: Move through solid objects, protect treasure, rehash old battles
Difficulty: 15 | Thresholds: 7/15 | HP: 4 | Stress: 3
ATK: +1 | Spear: Very Close | 2d8+1 phy
Experience: Ancient Knowledge +2
Features
Ghost - Passive: The Guardian has resistance to physical damage. Mark a Stress to move up to Close range through solid objects.
Grave Blade - Action: Spend a Fear to make an attack against a target within Very Close range. On a success, deal 2d10+6 physical damage and the target must mark a Stress.
Other Tier 2 adversaries Apprentice Assassin Archer Squadron Assassin Poisoner Battle Box Chaos Skull Conscript Courtesan Cult Adept Cult Fang Cult Initiate Demonic Hound Pack Electric Eels Elite Soldier Failed Experiment Giant Beastmaster Giant Brawler Giant Eagle Giant Recruit Gorgon Juvenile Flickerfly Knight of the Realm Masked Thief Master Assassin Merchant Baron Minotaur Wrecker Mortal Hunter Royal Advisor Secret-Keeper Shark Siren Spectral Archer Spectral Captain Spy Stonewraith War Wizard Build your character in OmnisGM An interactive character sheet — for these very rules. → This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License . More information can be found at www.daggerheart.com . Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal