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Daggerheart · SRD 1.0 · Glossary

Merchant Baron

Tier 2

Tier 2 Social. An accomplished merchant with a large operation under their command.

  • Motives & Tactics: Abuse power, gather resources, mobilize minions
  • Difficulty: 15 | Thresholds: 9/19 | HP: 5 | Stress: 3
  • ATK: -2 | Rapier: Melee | 1d6+2 phy
  • Experience: Nobility +2, Trade +2

Features

Everyone Has a Price - Action: Spend a Fear to offer a target a dangerous bargain for something they want or need. If used on a PC, they must make a Presence Reaction Roll (17). On a failure, they must mark 2 Stress or take the deal.

The Best Muscle Money Can Buy - Action: Once per scene, mark a Stress to summon 1d4+1 Tier 1 adversaries, who appear at Far range, to enforce the Baron's will.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal