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Daggerheart · SRD 1.0 · Glossary

Dire Wolf

Tier 1

Tier 1 Skulk. A large wolf with menacing teeth, seldom encountered alone.

  • Motives & Tactics: Defend territory, harry, protect pack, surround, trail
  • Difficulty: 12 | Thresholds: 5/9 | HP: 4 | Stress: 3
  • ATK: +2 | Claws: Melee | 1d6+2 phy
  • Experience: Keen Senses +3

Features

Pack Tactics - Passive: If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.

Hobbling Strike - Action: Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 direct physical damage and make them Vulnerable until they clear at least 1 HP.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal