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Daggerheart · SRD 1.0 · Glossary

Minor Chaos Elemental

Tier 1

Tier 1 Solo. A coruscating mass of uncontrollable magic.

  • Motives & Tactics: Confound, destabilize, transmogrify
  • Difficulty: 14 | Thresholds: 7/14 | HP: 7 | Stress: 3
  • ATK: +3 | Warp Blast: Close | 1d12+6 mag

Features

Arcane Form - Passive: The Elemental is resistant to magic damage.

Sickening Flux - Action: Mark a HP to force all targets within Close range to mark a Stress and become Vulnerable until their next rest or they clear a HP.

Remake Reality - Action: Spend a Fear to transform the area within Very Close range into a different biome. All targets within this area take 2d6+3 direct magic damage.

Magical reflection - Reaction: When the Elemental takes damage from an attack within Close range, deal an amount of damage to the attacker equal to half the damage they dealt.

Momentum - Reaction: When the Elemental makes a successful attack against a PC, you gain a Fear.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal