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Daggerheart · SRD 1.0 · Glossary

Minor Demon

Tier 1

Tier 1 Solo. A crimson-hued creature from the Circles Below, consumed by rage against all mortals.

  • Motives & Tactics: Act erratically, corral targets, relish pain, torment
  • Difficulty: 14 | Thresholds: 8/15 | HP: 8 | Stress: 4
  • ATK: +3 | Claws: Melee | 1d8+6 phy

Features

Relentless (2) - Passive: The Demon can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

All Must Fall - Passive: When a PC rolls a failure with Fear while within Close range of the Demon, they lose a Hope.

Hellfire - Action: Spend a Fear to rain down hellfire within Far range. All targets within the area must make an Agility Reaction Roll. Targets who fail take 1d20+3 magic damage. Targets who succeed take half damage.

Reaper - Reaction: Before rolling damage for the Demon's attack, you can mark a Stress to gain a bonus to the damage roll equal to the Demon's current number of marked HP.

Momentum - Reaction: When the Demon makes a successful attack against a PC, you gain a Fear.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal