Daggerheart · SRD 1.0 · Glossary
Weaponmaster Tier 1
Tier 1 Bruiser. A master-at-arms wielding a sword twice their size.
Motives & Tactics: Act first, aim for the weakest, intimidate
Difficulty: 14 | Thresholds: 8/15 | HP: 6 | Stress: 3
ATK: +2 | Claymore: Very Close | 1d12+2 phy
Features
Goading Strike - Action: Make a standard attack against a target. On a success, mark a Stress to Taunt the target until their next successful attack. The next time the Taunted target attacks, they have disadvantage against targets other than the Weaponmaster.
Adrenaline Burst - Action: Once per scene, spend a Fear to clear 2 HP and 2 Stress.
Momentum - Reaction: When the Weaponmaster makes a successful attack against a PC, you gain a Fear.
Other Tier 1 adversaries Acid Burrower Archer Guard Bear Bladed Guard Brawny Zombie Cave Ogre Construct Courtier Deeproot Defender Dire Wolf Giant Mosquitoes Giant Rat Giant Scorpion Glass Snake Green Ooze Harrier Head Guard Jagged Knife Bandit Jagged Knife Hexer Jagged Knife Kneebreaker Jagged Knife Lackey Jagged Knife Lieutenant Jagged Knife Shadow Jagged Knife Sniper Merchant Minor Chaos Elemental Minor Demon Minor Fire Elemental Minor Treant Patchwork Zombie Hulk Petty Noble Pirate Captain Pirate Raiders Pirate Tough Red Ooze Rotted Zombie Sellsword Shambling Zombie Skeleton Archer Skeleton Dredge Skeleton Knight Skeleton Warrior Spellblade Swarm of Rats Sylvan Soldier Tangle Bramble Tangle Bramble Swarm Tiny Green Ooze Tiny Red Ooze Young Dryad Zombie Pack Build your character in OmnisGM An interactive character sheet — for these very rules. → This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License . More information can be found at www.daggerheart.com . Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal