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Daggerheart · SRD 1.0 · Glossary

Patchwork Zombie Hulk

Tier 1

Tier 1 Solo. A towering gestalt of corpses moving as one, with torso-sized limbs and fists as large as a grown halfling.

  • Motives & Tactics: Absorb corpses, flail, hunger, terrify
  • Difficulty: 13 | Thresholds: 8/15 | HP: 10 | Stress: 3
  • ATK: +4 | Too Many Arms: Very Close | 1d20 phy
  • Experience: Intimidation +2, Tear Things Apart +2

Features

Destructible - Passive: When the Zombie takes Major or greater damage, they mark an additional HP.

Flailing Limbs - Passive: When the Zombie makes a standard attack, they can attack all targets within Very Close range.

Another for the Pile - Action: When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.

Tormented Screams - Action: Mark a Stress to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal