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Daggerheart · SRD 1.0 · Glossary

Harrier

Tier 1

Tier 1 Standard. A nimble fighter armed with javelins.

  • Motives & Tactics: Flank, harry, kite, profit
  • Difficulty: 12 | Thresholds: 5/9 | HP: 3 | Stress: 3
  • ATK: +1 | Javelin: Close | 1d6+2 phy
  • Experience: Camouflage +2

Features

Maintain Distance - Passive: After making a standard attack, the Harrier can move anywhere within Far range.

Fall Back - Reaction: When a creature moves into Melee range to make an attack, you can mark a Stress before the attack roll to move anywhere within Close range and make an attack against that creature. On a success, deal 1d10+2 physical damage.


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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at www.daggerheart.com. Converted to Markdown by OmnisGM, in part from an earlier community conversion; the rules text is unchanged. Not affiliated with or endorsed by Darrington Press. Legal